Senior Ai Programmer

Senior Ai Programmer
Company:

Doit Software


Details of the offer

Senior AI Programmer
Code Underdog, Worldwide Fully Remote
We have an exciting opportunity for an enthusiastic and proactive Senior AI Programmer to join our busy Underdog Studio and support driving our games forward as we experience exponential growth.
We usually respond within a week
CI Games is looking for an experienced and creative individual to join our team as a Senior AI Programmer. Youll be joining the team on an ambitious and original open world survival game with a horror thematic. Were putting a unique twist on the formula, both in mechanics and the environmental challenges we set for the player. Visual quality is paramount, so were building in Unreal Engine 5.
A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.
Key Responsibilities:
• The ability to implement the required AI solutions for the game, coping with the game design intentions and the technical requirements to secure performance
• Understanding of all AI systems to work with and discuss needs from other departments and participate on the generation of cost-effective pipelines
• Understand, plan and work on any required AI feature in coordination with the rest of the code team (engineers and gameplay programmers)
• Work on other non-AI features or sub-features assigned, when required
• Take full responsibility of the assigned tasks from start to finish
• Work on backend for enemy and player skills, RPG systems, etc.
• Work on specific tools requested by combat designers
• Make sure all features are networked
• Work on TRCs related to AI
Key Requirements:
• 5+ years of experience as AI programmer
• Passion for horror and survival genre
• Experience building AI systems for Unreal Engine PC/Console
• Deep familiarity, experience and knowledge using Unreal Engine Blueprints and C++ across the entire pipeline of 3D game development
• Able to work flexibly on both routine and more complex tasks across various projects
• Ability to prioritise workload as well as being flexible and responsive to last minute changes
• High level of attention to detail
• Methodical approach to work
• Good communication and interpersonal skills, able to listen carefully and respond appropriately at all levels
• Excellent proficiency in English
What we offer:
• Attractive remuneration, holidays and social events. Our environments thrive with collaborative teamwork with people from all around the world, different nationalities, and languages.
• A supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability. We care about the wellbeing of our employees and have a dedicated employee wellbeing programme.
• Flexibility with our core hours, and no-notice holidays.
• Annual discretionary studio bonus
• Free games and merchandise
• Wrap parties for game releases
• Remote/Homeworking with flexible working schedules (core hour 10am-4pm CET), a fun environment, and a relaxing culture, including the opportunity to work with the leading technology and creative minds in the world.
• Learn as you work and be part of something real that changes the face of gaming – forever
Recruitment Process:
• Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we're moving to the next stage.
• Initial call with Talent Acquisition Specialist – During this call you'll learn about the company and we learn about you. We'll talk about your experience & expectations with working in a fully remote environment and we'll talk about your expertise. We'll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
• After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you'll also learn a bit more about the project you would work on. During these interviews we'll also focus on finding out whether you're a good fit for our company culture and that we share the same values.
• We may or may not ask you to do the test – this is decided on an individual basis and you will receive instructions with the test.
• If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.
We are an equal opportunities employer with a commitment to building a diverse workforce, representative of the world we live and game in!
Accessibility is at the heart of our games and we reflect that in how we operate as a business. Should you require adjustments or flexible arrangements to interview, or take up a role at with us, please let us know in your application and we will accommodate to the best of our ability.
Department
Code
Locations
Underdog, Worldwide
Remote status
Fully Remote
About CI Games
Founded in 2002, we have been creating globally recognised titles twenty years.The fan-celebrated Sniper Ghost Warrior franchise has sold over 14 million copies worldwide, while the action RPG, Lords of the Fallen, has been enjoyed by over 10 million players across the globe.
Our Hexworks studio iscurrently working on The Lords of the Fallen, the highly ambitious follow-up to the original 2014 hit. Steering the franchise in a new direction towards dark fantasy, the action role-playing game will feature a fully revised, challenging combat system, and promises to be CI Games most ambitious project currently in development!
Underdog Studio is the internal development team responsible for the highly successful and long running Sniper Ghost Warrior series. With a name that encapsulates the determination and hard working attitude of the 50-strong crew, the team is mainly spread across Europe. As the SGW franchise continues to go from strength to strength with each new iteration, the Underdog team looks forward to achieving even higher standards of quality in their upcoming titles.
Founded in 2018, United Label is a publishing house specialising in highly ambitious, lovingly-crafted video games. Rki , the studios inaugural release, received critical acclaim upon its launch in late 2020, with Eldest Souls and Tales of Iron both releasing in 2021 to great reception from media and players. Driven by a desire to work with the most innovative game creators around the globe, from highly experienced teams to passionate start-ups, United Label offers a platform to deliver titles with a unique vision and a publishing structure for success.
Founded in 2002
Co-workers 150
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Requirements

Senior Ai Programmer
Company:

Doit Software


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